I ’ve always been intrigued by worlds outside my own. As a kid, I was enamored with how worlds were created, spending my free time reading books and children’s magazines and playing video games—anything I could get my hands on, anything that had a world I could explore. But despite all this engagement with books and television, there were very few places where I could experience, in person, anything close to a new world.
Six Flags Over Georgia was the first place that felt to me as if I were walking into a world unlike my own. A place where I could get lost in a story—the closest I could get to a living, breathing, walking, talking real-life fantasy. Other kids had Renaissance fairs, comic festivals, or LARPing [live action role-play] events. For me, it was Six Flags.
Six Flags Over G