Going right back to my first preview of FBC: Firebreak , my question has always been the same: who is this for? Its chaotic, systems-driven co-op action does have impressive qualities and lots of imagination to it, but I never understood where it could possibly fit in the crowded and competitive multiplayer space.

Unfortunately since then my fears for the game have been confirmed. After a rocky launch, woeful Steam concurrent numbers, and some very damning stats about player drop-off rates , FBC: Firebreak seems to be dead in the water—at least on PC.

On consoles, there seemed to be a bit more interest—Remedy recently touted hitting one million players , a number certainly not reached primarily on PC. But the other part of that equation is that Firebreak is available on both Xbox Game Pa

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