The handshake deal in FromSoftware games, the obfuscated difficulty option that's always been there since Demon's Souls, is co-op: Summoning phantoms controlled by other players or the computer. In OG Elden Ring everybody's best friend was the Mimic Tear, a powerful summon to make a copy of yourself to fight by your side.
This has held true in the co-op centric, roguelike spinoff Nightreign, with the sturdy tripod of a full party clearly being what the experience was catered towards. The new duos mode is nice enough but still slightly compromised, while even with post-launch patches, solo is still the worst way to play.
But now they've gone and turned all that on its head: The latest Everdark superboss, the ultra instinct version of Baphomet dealbroker Libra, only gets more challenging