Today, Microsoft's DirectX team unveiled a new feature called Advanced Shader Delivery. This feature will make its debut on the ROG Xbox Ally and ROG Xbox Ally X handhelds (now officially inbound on October 16 for $549.99 and $899.99, respectively), but it will eventually roll out to regular PCs. A dedicated AgilitySDK will be released to game developers next month, allowing them to integrate the functionality in their upcoming and even existing games.
The purpose of Advanced Shader Delivery, which was co-developed with Xbox and AMD, is to address one of the banes of PC gamers: shader stuttering. The DirectX team said:
We have partnered with teams across Xbox and at AMD to precompile this data and distribute it at download time for key titles via the Xbox PC app This approach not onl