Remember when Blizzard Entertainment used to make strategy games? Even after the company turned much of its attention towards other genres — conquering the planet with World of Warcraft — StarCraft 2 arrived in 2010 to critical and player acclaim. But 15 years later, the StarCraft II: Wings of Liberty launch still feels like the last big hurrah of the real-time strategy (RTS) genre as a whole.

That's not to say the genre is extinct. Sure, most major publishers have abandoned it in favor of multiplayer online battle arena (MOBA) releases like League of Legends or DOTA 2 — which ironically owe their births to Blizzard's 2002 masterpiece Warcraft 3 — but smaller studios and companies have stepped up to fill the void. We have countless indie teams trying to replicate the magic of the golden e

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