At Gamescom 2025, following the announcement of Crosswind's early access debut planned for sometime next year, I met with producer Philip Molodkovets to discuss the promising game openly inspired by Assassin's Creed IV: Black Flag. Originally planned to launch as a free-to-play MMO, Crosswind has been retooled into a premium 'survival adventure game' with support for online co-op. The studio is planning between twelve and eighteen months of early access on Steam before 1.0, at which point there will also be a launch on consoles.

Philip, can you let me know what you're showing today?

It's a new build that combines some of the content features already present in our Alpha test and also some of the work-in-progress stuff we're working on. Right now, our goal is to release the game in ea

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