I'm generally in favor of the gaming industry moving on from a console generation when new hardware comes out. I would rather have games able to innovate as much as possible, and it's frustrating to see a console's first couple of years bottle-necked by games also releasing on its obsolete predecessor. Metroid Prime 4: Beyond was an exception, though, at least until new footage at the recent Nintendo Direct .
Metroid games aren't particularly ambitious. They generally take place in confined spaces, and Nintendo always puts gameplay over visual flair anyway. Plus, Metroid Prime 4 was announced for the original Switch all the way back in 2017, the year that console came out. Metroid Prime 4 was a game that made a lot of sense as a cross-generation title, but now I'm worried its