NASCAR 25, iRacing Studios’ big swing at a standalone console game, was supposed to be the fresh start fans craved. Dropping October 14, 2025, for PlayStation 5 and Xbox Series X|S, with PC on Steam November 11, it promised all four national series—Cup, Xfinity, Truck, ARCA—with laser-scanned tracks, 190 drivers, and 400 paint schemes.

The career mode’s a deep dive, from ARCA garages to Cup glory with contract calls and off-track drama. But launch day’s been a rough one, with force feedback glitches on steering wheels tanking the experience. The dev team is working overnight on a fix, apologizing to fans and promising to loop in the community for tweaks. It’s a rough start for a game meant to revive NASCAR gaming after years of mediocre titles.

The force feedback woes hit hard. Players w

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