Epic has released Unreal Engine 5.7 to developers. This new version of the leading commercially available game-making engine introduces several improvements over previous releases, as well as some new features.
For example, the MegaLights feature, which was previously tagged as Experimental in earlier UE5 builds, has now moved to Beta. With it, developers are allowed to inject a much greater number of dynamic, shadow-casting lights into the scenes of their games to achieve effects such as realistic soft shadows from complex light sources, like area lights. This more scalable lighting workflow enables them to work more intuitively and create larger, richer, and more intricate worlds than ever before.
Unreal Engine 5.7 also delivers a significant enhancement to visual fidelity, offering ne

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