Call of Duty: Black Ops 7 is here, and for a game that promises to deliver so much, it proves to me that quantity does not supersede quality, with the title ultimately suffering from a convoluted identity crisis.
Before I get into the nitty-gritty of its story campaign, which brought back co-op, let’s begin with its traditional multiplayer offering. At launch, we have five main modes: Team Deathmatch, Core Moshpit, Overlord, Gunfight, and Skirmish 20v20. Team Deathmatch is your typical 6v6 affair; the team with the most points at the end of the game wins. Core Moshpit is 6v6 and has five modes in its session: Team Deathmatch, Domination, Kill Confirmed, Hardpoint, and Overlord. The team that claims the most rounds wins.
In Overlord, in teams of 6v6, one team must escort and deliver an EM

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