Sandfall Interactive's debut game, Clair Obscur: Expedition 33, is undoubtedly one of the defining games for 2025. Not only is it one of the most beloved titles of the year and the heavy favourite to win Game of the Year at The Game Awards 2025 this evening ( especially after it swept the Golden Joysticks ), it's one of the greatest success stories this year of an independent team made up of former Ubisoft developers coming together to prove, at least to themselves, that they could make the game they wanted to make, and that it would resonate with players.

Now, a new report from The New York Times (spotted by Game File's Stephen Totilo ) reveals that's not all the studio wanted to prove. According to the report, not only did Sandfall Interactive keep the cost of Clair Obscur's dev

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