Aside from a few moments of conspicuously instantaneous death , I had a great time with the first Battlefield 6 beta weekend. The guns largely felt lovely, I got a 16-killstreak as a tank gunner, and I watched someone drive a jeep covered in C4 into an enemy anti-air gun. That all hits. My main complaint about the beta, however, is that the smaller scale maps meant it was hitting too much, too fast.

Luckily, Battlefield Studios has heard the concerns of players like me who prefer a more sprawling scale of Battlefield, and Dice's lead BF producer David Sirland says we can expect bigger maps where fights aren't only ever cranked to 11.

Posting on X , Sirland said the selection of maps in the first BF6 beta weekend was chosen as a showcase for how Battlefield 6 is being designed to accommod

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