Zed co-founder Max Brunfield has explained why the Windows port of the Rust-based editor is taking so long – illustrating the friction facing developers of cross-platform applications when including Microsoft's operating system.

The first beta release of Zed was in March 2023, but for macOS only. A published Linux build followed in June 2024. Work on a Windows port has been ongoing since early 2024, initially with contributor Junkui Zhang providing most of the commits, but Brunfield said that Zed has had four engineers working on the port for the past six weeks. The current status is that a Windows build is in closed alpha, or can be built from source.

Zed is in preview for all platforms, with a 1.0 release promised by the end of 2025. Windows support is part of this, according to the ro

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