During Gamescom 2025, Rebel Wolves gave press members a behind-closed-doors presentation of its upcoming narrative sandbox RPG The Blood of Dawnwalker. The presentation showed a few tweaks made based on user feedback, such as a new camera that's further away from the main character and an optional non-directional combat system, and demonstrated in greater depth the different ways of tackling the same quest depending on whether it is day or night. The day/night cycle changes not only the environment and the NPCs, but also Coen himself, who can only access vampiric abilities at nighttime.
Following the presentation, I sat down with Creative Director Mateusz Tomaszkiewicz (formerly Lead Quest Designer on The Witcher III: Wild Hunt and then Quest Director on Cyberpunk 2077 while at CD Projekt