There’re no objective makers, waypoints, or map icons in this ambitious new action adventure, that aims to make a virtue out of not telling you where to go.

Before the release of Dark Souls in 2011, mainstream video games were continuing on a general trend of becoming easier and easier. Big publishers were convinced that difficulty and complexity were a barrier to more casual gamers, one that had to be removed through slow erosion. And then FromSoftware proved them wrong, with Dark Souls becoming an unexpected hit and leading to 2022’s Elden Ring establishing itself as one of the most successful games of the decade.

We mention this not because Hell Is Us is especially difficult (although it does have other similarities to FromSoftware’s work) but because it also stands in opposition to a

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