Roblox on Wednesday announced that it will be employing the use of age estimation technology or government ID to estimate the age of all users.

Like other online platforms, Roblox has had its problems with minors being harmed in ways ranging from cyberbullying to sexual exploitation. The number of serious cases is very limited, especially when you consider that it has more than 80 million active users. With any population of that size, whether physical or virtual, there will be some horrible situations even if the vast majority of people never experience a major problem. Still, one tragic outcome is one too many, and there are always things companies can do to make their platforms safer.

One way to make online services safer is to know the age of the user and provide age-appropriate expe

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