It didn't take long for the original Hollow Knight to become one of my favorite games ever made. The moment I leaped into Hallownest, I was immediately hooked by its world, and my fervor for the game only grew as I surmounted each challenge. Hollow Knight: Silksong is more obstinate. I'm hoping I walk away from the game loving it just as much as the first, but I'm not sure that Team Cherry really cares if I do.
In the era of online fan feedback and frequent patches, games have become increasingly shaped by their communities. Intentional design decisions are often jettisoned if fans don't respond to them well, even in acclaimed titles like Baldur's Gate 3. Recently, I loved the challenges of Wuchang: Fallen Feathers , but community complaints about hostile choices like an abu