When Rockstar announced that Grand Theft Auto VI would no longer be launching in 2025 and was instead pushed back to 2026 , it was a disappointing day for plenty of players, even though we all got a nice trailer to pore over in the meantime . A disappointing day for those hoping to play it as soon as possible though, was a day of celebration for developers across the industry planning to release a game in fall 2025, including for Ghost of Yotei developer, Sucker Punch.

In a recent rapid-fire interview with MinnMax, creative director at Sucker Punch, Nate Fox, was asked, " When GTA VI was delayed into 2026, did the entire studio just like pop some champagne?," to which Fox replied, " We're all still hungover. Multi-month hangover. That was a great day," with a sizeable smile on his

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