With Grand Theft Auto VI’s release looming, many are concerned that Rockstar Games’ history of “crunch” may rear its ugly head once more, especially following one ex-employee’s recent interview regarding the development of their 2006 cult-classic Bully.
Video games take a long time to develop, especially these days. The ever-increasing focus on graphical fidelity has stretched out development times, resulting in games taking years longer than they would have last decade.
However, that’s not the only reason development times have increased. A mere decade ago, development crunch time was far more normalised– and nobody loved forcing their developers to work long hours more than Rockstar Games.
Not long after the release of Red Dead Redemption II, Rockstar Games was heavily criticised in t