In the tradition of QWOP, comes a new indie game where the co-op platforming is made extra challenging by some very idiosyncratic controls.
There are a number of games that despite their otherwise high quality, have a surprisingly poor control set-up. Metal Gear Solid: Portable Ops attempted to implement standard first person shooter controls on the PSP, which only has one analogue stick, and while Red Dead Redemption 2 is an undisputed classic it’s also legendary for its poor aiming and mess of single button context sensitive commands, that regularly see Arthur Morgan doing just what you didn’t want.
There’s a separate category of games that have deliberately bad controls. Probably the most infamous of those is QWOP, which had you controlling different muscle groups in an athlete’s legs

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