A new survey has found the majority of the world prefers single-player games, although younger gamers enjoy multiplayer equally.
The games industry feels like it’s been dominated by live service multiplayer games for at least the past decade, with the likes of Fortnite, Minecraft, Call Of Duty, and Roblox consistently ruling the roost.
This has led many gaming companies to strive for a live service hit of their own, to land a piece of the heavily monetised pie. That ambition has come at the expense of single-player games which, while usually profitable, have a comparatively short shelf life and often no microtransactions.
However, a new survey has found that what publishers want to sell people is not necessarily what the majority of players worldwide want.
According to Ampere Analysis,

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