Yesterday, news broke that Hideaki Itsuno had recruited several fellow former CAPCOM developers to his new LightSpeed Japan Studio, which is also opening a new office in Osaka in addition to the existing one in Tokyo.
Now, through an interview with VideoGamesChronicle , Itsuno has finally explained why he decided to leave CAPCOM around a year ago. As it turns out, it was mainly because the Japanese publisher would have put him on more Devil May Cry and Dragon's Dogma sequels, while the game designer wanted to do something new before he retires.
For me, based on my age, this is my last chance. The gaming industry has decreased the number of AAA releases, and I was asked to create a new AAA by Lightspeed. I’m not young anymore, so more than “now it’s the right moment,” it’s more like,