Following the success of Disco Elysium, many studios have been trying its hand at the peculiar take on gaming with these titles more dedicated to conversation than action and feature isometric map designs, a stylised art style and just so happens to follow a character who is pretty down in the dumps if we put it lightly.
This is the case for Rue Valley, a single-player narrative adventure which follows Eugene Harrow, a man who finds himself stuck in a motel in the middle of nowhere with mandatory therapy sessions being the highlight of each day.
At the start of the game, we don’t know why Eugene finds himself at this sand-bitten motel complete with broken vending machines, a non-committal receptionist and eager-to-please therapist but from his mental state, we can assume that he is under

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